I've not programmed that bit yet. I was planning to do it tonight but ended up fixing those bugs which I created yesterday. I think it's all good now and I've introduced functionality for me to delete broken games 😟
You strike first and you barely hit the zombie with your attack reducing the zombie's Health by 0.6.
The zombie fights back and hits you strongly, reducing your Health by 0.7.
You attack again and land the perfect blow with your attack reducing the zombie's Health by 6.
The zombie fights back and hits you strongly, reducing your Health by 0.7.
You attack again and land the perfect blow with your attack reducing the zombie's Health by 6.
The zombie fights back and barely touches you, reducing your Health by 0.1.
You attack again and you catch the zombie with your attack reducing the zombie's Health by 2.4.
The zombie fights back and hits you with all of their strength, reducing your Health by 0.8.
You attack again and you barely hit the zombie with your attack reducing the zombie's Health by 0.6.
The zombie fights back and hits you strongly, reducing your Health by 0.7.
You attack again and the zombie feels the full force of your attack reducing the zombie's Health by 4.8.
It's the killer blow and the fight is over.
After this battle, you feel that your luck is improving.
You feel relief to have come out of the fight relatively unscathed and prepare to continue your journey.
You check the rest of the corridor and are relieved to see that it's all clear.
🤔 Select Your Move
{A} Look in Apartment 18 {B} Look in Apartment 19 {C} Try to access the stairwell next to you {D} Look in Apartment 21 opposite your home {E} Head back and look in Apartment 22 {F} Head back and look in Apartment 23 {G} Head back and try to access the opposite stairwell
{A}
It's time to get moving, you look out through the spy hole of your front door and see nothing dangerous.
That's lucky. You're getting hungry and need to make a move. Although it looks safe, it might be sensible to use some energy looking for a weapon.
🤔 Select Your Move
{A} Go outside
{B} Search for a weapon
{B}
I've not programmed that bit yet. I was planning to do it tonight but ended up fixing those bugs which I created yesterday. I think it's all good now and I've introduced functionality for me to delete broken games 😟
Alright, that sounds better, I will wait till then.
Hopefully I won't break the game again between now and then!
You've decided to search the apartment for a suitable weapon.
You can't decide what would make a good weapon, would a tea pot be effective?
As luck would have it, you've found an Axe. It's a strange thing to keep in an apartment but you don't care. It'll do nicely.
It's now time to head outside, reply {A} when you're ready to get moving.
{A}
I'm sorry to say that I've found a bug in my game so your player's gone outside and forgotten to take the axe with them 😳
I'm sure you'll be fine without it 😉
You're very helpful in helping me to create bugs!
It's okay, I'll keep following till all the bugs are fixed
👍 I can't promise not to accidently kill your character but I'm improving at spotting problems before submitting it to the blockchain 😆
You step outside knowing that nothing's directly outside your door and look to check the rest of the corridor.
You look to your left and see a zombie.
It's looking straight at you.
You panic and need to make a quick decision.
🤔 Select Your Move
{A} Attack the Zombie
{B} Try to escaoe into the Apartment 21 opposite your home
{C} Run to your right
{A}
Looks like we're both getting into our first fight 💪
You strike first and you barely hit the zombie with your attack reducing the zombie's Health by 0.6.
The zombie fights back and hits you strongly, reducing your Health by 0.7.
You attack again and land the perfect blow with your attack reducing the zombie's Health by 6.
The zombie fights back and hits you strongly, reducing your Health by 0.7.
You attack again and land the perfect blow with your attack reducing the zombie's Health by 6.
The zombie fights back and barely touches you, reducing your Health by 0.1.
You attack again and you catch the zombie with your attack reducing the zombie's Health by 2.4.
The zombie fights back and hits you with all of their strength, reducing your Health by 0.8.
You attack again and you barely hit the zombie with your attack reducing the zombie's Health by 0.6.
The zombie fights back and hits you strongly, reducing your Health by 0.7.
You attack again and the zombie feels the full force of your attack reducing the zombie's Health by 4.8.
It's the killer blow and the fight is over.
After this battle, you feel that your luck is improving.
You feel relief to have come out of the fight relatively unscathed and prepare to continue your journey.
You check the rest of the corridor and are relieved to see that it's all clear.
🤔 Select Your Move
{A} Look in Apartment 18
{B} Look in Apartment 19
{C} Try to access the stairwell next to you
{D} Look in Apartment 21 opposite your home
{E} Head back and look in Apartment 22
{F} Head back and look in Apartment 23
{G} Head back and try to access the opposite stairwell