Computer-Generated Chess Problem 01665

in #chess6 years ago

Take a look at this KBNP vs kbnp study construct chess problem generated autonomously by a computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.

8/8/2p5/3P2K1/8/4N2b/2B4n/k7 w - - 0 1

Okay, let's see.... Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.

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