SEC-S19/W1 | Designing lesson plans

in Hindwhale Community2 days ago


a-book-7010438_1280.webp
source

What material do you want to teach to students or to your child?

Since AI is the current trend, I would like to begin learning about the world of Artificial Intelligence. Chatting robots, self-driving cars, apps that can know your desires before you do—teach magic but with code and circuits. We will learn how AI is part of almost everything that is changing in video games to medicine and probably design our mini-robots. No promises they will clean your rooms, though!.

It can be fun to learn about AI. Your child could algorithmically program a digital pet that is a comedian or a smart assistant to help him/her with homework. We will want to make sure it's fun and easy: cool technology mixed with hands-on activities.

By the end of it, they will probably feel that they are living in a sci-fi movie. Ready to switch on the future? Let's get started!

Explain how you would design the opening activities, core activities and closing activities in a learning material?

Designing activities for a lesson plan is like setting up a great movie. The opening activities grab attention, like a thrilling trailer. Start with a fun icebreaker or an intriguing question to spark curiosity and get students excited for what's next.

The core activities are the main feature – packed with action and engagement. Mix in interactive lessons, hands-on projects, and group discussions to keep everyone involved. Think of it as the exciting plot twists and turns that keep students on the edge of their seats.

Finally, the closing activities wrap it all up neatly, like a satisfying movie ending. Recap the key points, have a quick quiz or a fun review game, and leave students eagerly anticipating the next lesson!

What method will you use, explain why it is the most appropriate?

The method that I'll use will be a combination of interactive learning and hands-on activities. Now, this is the ultimate recipe for fun and engagement. It's perfect because it gets them moving, thinking, collaborating-like learning should feel more like an adventure than a chore.

From boisterous discussions to Q&A sessions, interactive learning keeps everybody on their toes. It's almost like a small party in every class where everybody gets an invitation to share ideas and ask questions. This helps the students remain interested and invested in whatever is being taught.

Hands-on activities are simply the icing on the cake: building projects, running experiments, or creative assignments that go toward helping students put into practice what they have learned. It's how to really cement knowledge—making lessons memorable and enjoyable.

What tools and media do you need so that learners can understand it well?

I'll need some cool tools and media to really help it stick. Videos, animations—think of things that bring concepts to life, like almost watching a little mini-movie on the subject. That is a feast for the eyes and makes stuff understood that was really hard before.


group-3137670_1280.jpg
source

Then there are interactive apps and games: products that now make learning into play—stuff students will like investing themselves in and go explore. It's like switching study time into game time!

Finally, everyday objects for hands-on activities abound. All sorts of everyday things will be used in creative ways to cause "aha!" moments—moments that distinguish a particular lesson from all the others.

I want to invite my friends to take part in this contest: , @waterjoe, @sualeha and @jyoti-thelight . Have a nice read 😊

kind Regards
@artist1111


jpg_20230414_102803_0000.jpg

Adieu, folks!

May the winds of fortune
carry you to greatness!

Sort:  
Loading...

Upvoted. Thank You for sending some of your rewards to @null. It will make Steem stronger.

 2 days ago (edited)

@artist1111 it seems you didn't read the instructions for the contest. The post must be posted on your blog and not in any community

Posts must be published on a personal blog, not in the community.

Your entry is considered invalid if you don't obey the instructions.

 yesterday (edited)

Thank you for your time. I feel sad after reading your response. I know it was my mistake not to post on my own blog, but I did it because the all others teaching team said entries could be posted on personal blogs or favorite communities. I thought this rule applied to everyone in season 19, so I didn’t pay much attention.

But if I were in your place, I would respect the user’s time, effort, and hard work, and not consider their entry invalid for such a small mistake. I believe everyone makes mistakes.

I would accept the entry and just give a reminder: "Make sure to next time post on your own blog."

I don’t want to argue with the team's decision; it's okay. But for me, it’s not a flaw. A user’s time and effort deserve respect, and it deserve each of us steemians .

Thank you.
Cc : @miftahulrizky ,@lil.albab

 yesterday (edited)

The instructions were simple, if I were you I could have removed the post and post on my blog and not argued. There is still time for you to do the needful.

 yesterday 

Keep it up .

 yesterday 

You may want to see the rules from the Steemit team.

IMG_20240713_143007.jpg

 yesterday 

no-comment-kit-harington-si4e91pi9orodwao.gif

We have heard and received your feedback @artist1111, our friend has also provided answers to your complaints. Hopefully we can all learn from this mistake and be more careful in the future.

 22 hours ago 

I think you have posted in the wrong community, you should post it as your blog not in any community

Coin Marketplace

STEEM 0.18
TRX 0.14
JST 0.030
BTC 59708.78
ETH 3185.76
USDT 1.00
SBD 2.45